Legendary Tales

Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.

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Among the living
Session took place on the 23/02/2017.

The party met gained a new member today, Apache. Little is known about this individual other than he has had a troubled upbringing. The party will be hoping to get to know him better over the next few weeks. Nym and Elrond continued on their quest to find out what is going on with the undead. This lead them to infiltrate a meeting between the High Council of hearth in an effort to track down the priest Roderick and to ascertain what his motives are. After the meeting concluded they attempted to track down the priest and his bodyguard but were waylaid by a group of assailants who attacked them with cloak and dagger. The party managed to fight of the attackers, and upon further inspection they discovered that the acolytes maintained the same iconography that Roderick displayed and are most likely in league..

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The dead walk

After being imprisoned for kidnap. The group were greeted by a new addition to the town. A Dwarf who’s temper is as foul as his mouth, with an equally large taste for drink…The dwarf, who will remain nameless for now, was asked to rescue the group by the bar keep at the inn, due to the loss of business felt in their absence. Upon rescuing the group, He joined with them in stopping the priest Roderick with the promise of great booty from the church coffers.

Whilst imprisoned, the town was being overrun by zombies from the graveyard. After attempting to make their way to the church to confront Roderick they ran into a great mass of zombies who seemed tasked with their destruction. After being chased back to the inn, they prepared for a siege. They were able to find a stash of highly explosive and flammable dwarven spirit known to other common races as the dwarven skull fucker. They used this to create a stash of molotov cocktails with which they attempted to destroy the undead from the rooftop. There were to many however and the zombies were able to break in. They were saved at last by the captain of the guard and his band of soldiers who were able to mount a rear guard action against the undead. The battle was looking grim on the inside of the inn however as the undead were overwhelming the guards on the inside. Eventually the group decided to use the fire bombs inside the inn which they knew would course the inns destruction but would destroy the remainder of the zombies.

After their escape had been mounted through the rear of the building and as the inn burned, the captain of the guard spoke with the group exonerating them from guilt in regards to kidnapping the grave digger as new information had come to light regarding Roderick and how he came to power in the town. He asked them to take care of him and put an end to this madness.

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A town covered in Darkness

This session culminated in a fight with Parcel, the bodyguard of Roderik. The adventurers defeated Parcel, but Roderik managed to escape without a trace. Meanwhile, the town of Hearth has dealt with the Zombie uprising. Currently, the city watch are moving against the Black Cloaks in a bid to rest control of the streets from them but for the common folk, it is not safe to be there for the time being as small skirmishes break out in the streets. For the Adventurers, although they have defeated Roderik and helped thwart his goals, his whereabouts is unknown and no doubt he will be attempting to pursue his goals elsewhere.

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